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Eternal Legends is an on-chain game.

In the autonomous world of Eternal Legends, players will be able to enjoy a turn-based tactical strategy game on a board. The objective of the game is to defeat the opponent's units or destroy their base. The winner will take home the reward, which will serve to enhance their in-game NFTcollection.

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  • Fully On Chain Game with contracts built using MUD
  • Low latency gameplay thanks to Garnet.
  • Automatic convertion from the web3 contracts to backend code thanks to GarnetUtils.
  • Simple client, all the web3 logic is handled by the backend built on top of Game-backend.
  • No need to send coins to play the game thanks to AltLayer and its gasless blockchain.
  • Client built using Unity. It reads and writes the game state via the backend.
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  • Move the web3 wallets to the client instead of the backend. The backend will no longer be the custodian of the user keys.
  • The new web3 wallets in the client side will have a secure wallet where the user will have their assets, and a hot wallet just to sign game actions. The hot wallet can be swaped at any time and it will never store assets.
  • Ranking system and leaderboards.
  • Ingame currency that can be generated by playing the game. It will only be usable inside the game to craft new cards.
  • Gatcha system to craft new cards. The card ability and stats will be randomly selected at the crafting time.
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